A Source for New Tools
2016 Year in Review for Wall Worm
Halloween 2016 news for Wall Worm and the release of a new MDL Importer for 3ds Max.
MDL File Loader
Geometry Plugin to load Valve's MDL files directly into 3ds Max.
My Model Scale is Wrong
All you need to know about getting your model scale correct.
Many new 3ds Max users have problems with the scale of their exported models not matching the scale in the Max UI. Here are some tips on solving that.
Batch Import Levels
Batch import levels from Source and Goldsource into 3ds Max or FBX format.
On the Grid
Information and videos on using the grid in 3ds Max for Source Engine Level Design.
Export Body Groups | $bodygroup
You can export body groups ($bodygroups) directly into Source in 3ds Max.
Normal Tools
Normal Tools are a collection of utilities and functions for quickly editing your Normals in 3ds Max.
SMD, VTA and QC Importer
Information on importing SMD files and QC files from Source into 3ds Max.
Back to the Future with BSP
Newsletter #2 in 2016 with recent updates in Wall Worm, talk about the level design contest and random thoughts.