Nudge Tools
Nudge Tools in Wall Worm
Using Props in Your Scene
Article on re-using existing props in a scene.
Wrinklemaps
Instructions on making wrinklemaps in 3ds Max with Wall Worm Pro.
Hull Helper
Hull Helper is a simple UI to speed up making hulls from complex models.
Bitmaps to Materials
Information on creating substance-driven material libraries and generating tri-planar projection textures without need for UV mapping.
Texturing World Geometry in 3ds Max
Basic tips on texturing world geometry in Max, especially for those with a Hammer background.
Entity Cache
Explanation on how Entities are generated and stored on your computer.
Back to the Future with BSP
Newsletter #2 in 2016 with recent updates in Wall Worm, talk about the level design contest and random thoughts.
Brush Geometry
How to export brush geometry with the Wall Worm VMF Exporter.