Exporting a Level from 3ds Max into Source
Brush Geometry, 3D Skybox, 2D Sky, Animated Textures
Video tutorial and sample file on exporting a 3ds Max scene into a Source VMF file with Wall Worm.
Wall Worm Model Tools
Wall Worm Model Tools is a collection of tools for getting your models and textures from 3ds Max into the Source Game Engine.
Archive of Wall Worm Version 2 Changelog
Archive of Changelog 2014 to early 2017
Archive of Wall Worm Version 2.X changelog in 2014 through early 2017.
[FIXED] Blend Materials Crashing 3ds Max 2021
Many DirectX shaders are crashing 3ds Max 2021, including the Wall Worm Blend Materials
There is a regression in 3ds Max 2021 that causes Max to crash when using Wall Worm's DirectX shaders for displacements.
Converting Displacements to Models
Steps on converting a collection of displacements to props.
3ds Max 2019
All Wall Worm plugins now support 3ds Max 2019.
WWMT Level of Detail Model List
This rollout displays all of the LOD (Level of Detail) models in your model. Inside this rollout you can select the helpers that control LOD switch distances, vertex count percentages and add/append models to your LOD models.
3ds Max 2020
Wall Worm plugins available for 3ds Max 2020.