Illegal Characters in Path
Solving some problems with special characters and illegal characters in filename paths.
Stereo Flexes
Instructions on painting stereo weights to export into DMX.
Scrolling Textures
Steps for creating scrolling textures and exporting to Source.
Lightmap Scale
This article details the process of setting lightmap scale on objects, displacements and faces with Wall Worm Anvil's lightmap tools.
A Decade of Wall Worm
Wall Worm turned 10 years old in 2020. Here is a little status update.
CorVex Utility Floater
Basic overview of the CorVex Utility Floater.
Level Design
An introduction into level design for Source using 3ds Max.
Your 2D Sky and Sky Writer
Overview of setting up a scene in 3ds Max to render out as a 2D sky for your level with Sky Writer.
PBR Material Support
PBR Material support in Wall Worm.