CorVex Utility Floater
Posted on Jul 25, 2017 | Last Updated Jul 29, 2017
Basic overview of the CorVex Utility Floater.
Export Textures
Posted on Feb 12, 2012 | Last Updated Mar 2, 2024
How to export your model textures from 3ds Max to Source.
material, vtf, export, model, valve, source, vtex, wallworm
Using 4Way Blends
Posted on Dec 29, 2016 | Last Updated Mar 13, 2017
Overview of creating and working with Lightmapped_4WayBlend shaders in Wall Worm.
Lightmapped_4WayBlend, 4way blend, vertex paint
WWMT Textures
Posted on Feb 12, 2012 | Last Updated Jun 18, 2015
Information on exporting Wall Worm Model Tools WWMT textures.
texture, export, model, vtf, vmt, tga, 3ds max, wallworm
Preparing Your Model
Posted on Feb 12, 2012 | Last Updated Jan 5, 2014
Preparing your model to export your model with WWMT in 3ds Max to the Source Engine.
Tutorial: Nuclear Cooling Towers
How to create nuclear cooling towers with Displacements
Posted on Dec 21, 2021 | Last Updated Dec 21, 2021
Tutorial on creating nuclear cooling towers as displacements for the Source Engine.
displacement, curved, source engine, hammer, 3ds max, wall worm, corvex
SMD, VTA and QC Importer
Posted on Feb 5, 2013 | Last Updated Jan 21, 2020
Information on importing SMD files and QC files from Source into 3ds Max.
smd, qc, importer, vta