OSL: Radial Gradient
Simple Radial Gradient OSL map for 3d Max included in Wall Worm.
User Interface
Information on the user interface for Wall Worm Model Tools.
Getting Started
Getting started on setting up the Wall Worm Model Tools.
Troubleshooting
Articles to help troubleshoot problems with Wall Worm, 3ds Max and/or the Source Game Engine.
Wall Worm Anvil
Formerly called Wall Worm Displacement Tool
Overview of Anvil. Anvil is a level design toolset to help send 3ds Max scenes into Source.
Material Library Generator
Explanation of how to use the Material Library Generator.
Sky Writer
Sky writer allows you to render your 3ds Max scene straight into the Source Game Engine as a HDR 2D sky texture (also known as a cubemap).
Mass Model Fetch
The Mass Model Fetch Utility allows you to import multiple props into your scene at once.