Arch Primitive
The Arch Primitive is a scripted geometry plugin for 3ds Max that creates arches for world geometry in BSP games such as those made on the Source Engine
Lighting Rollout
This rollout contains lighting controls and other miscellaneous controls that are either rarely used or are experimental.
Level of Detail
Level of Detail tools in Wall Worm.
Imported Brush UV Scale Wrong
Fix for importing correct UVs on brushes when the source texture is not a power of 2.
OSL Seamless_Scale
OSL Seamless_Scale (triplanar mapping) shader for 3ds Max 2019.
Create Prop Zoo from VMF
Create a Prop Zoo of all the models contained in a VMF.
Porting Levels
Articles related to porting levels into Source using 3ds Max and Wall Worm.
Scene Management
Topics related to scene management tools in 3ds Max and Wall Worm.
Example Files
3ds Max files showing how to do various tasks in Wall Worm.