OSL: Radial Gradient
Simple Radial Gradient OSL map for 3d Max included in Wall Worm.
DX Display Shaders
Information on the DX shaders used by Wall Worm.
Level of Detail
Level of Detail tools in Wall Worm.
Other Tools
Some of the less common tools packaged with Wall Worm.
VBSP.exe has stopped working
VBSP can crash if there are no entities or world geometry in your scene.
Creating Brush Corridors and Terrain
ShellVex functions for creating ShellVex brush systems from selected objects.
Studiomdl.exe - Model has 2-dimensional geometry
Relates also to: Error with convex elements of Mesh
This error is usually caused by models having a $concave flag that do not have proper collision hulls.
Rotating Textures
Instructions on creating VMTs that animate the texture rotation.
Understanding Wall Worm Displacements
Overview on working with displacements in 3ds Max for the Source Game Engine.
Attachments & Particle System UI
Attachments are points on your model where you can attach extra models and particle systems (guns, sprites, etc). This page details both Attachments and Particle Systems since the Particle System controls are also in the attachment rollout.