Convert Blends and 4ways to OSL
Converting DX Blend Shaders to renderable OSL shaders.
Snap Verts To Grid Modifier
The Snap Verts To Grid Modifier snaps all the vertices in the object to the world grid based on the grid spacing settings in the modifier.
OSL Blendmodulate
OSL Blendmodulate mask to generate a mask as with a WorldVertexTransition shader in Source.
OSL WorldVertexTransition
The OSL Shader for WorldVertexTransition.
PBR Material Support
PBR Material support in Wall Worm.
Studiomdl.exe - Model has 2-dimensional geometry
Relates also to: Error with convex elements of Mesh
This error is usually caused by models having a $concave flag that do not have proper collision hulls.
Using WWMT
Articles on using the Wall Worm Model Tools.
Source Tools
Modeling Resources for the Source Game Engine. Links to helpful tools, sites and resources.
Rad Topics
Articles related to making and using radiosity in your levels.