Incorrect Rotation on World Geometry
Fixed in WWMT 1.867
Posted on Sep 27, 2012 | Last Updated Oct 18, 2012
In earlier versions of the VMF exporter, non-rectangular faces on geometry produce inaccurate texture rotations.
vmf, texture, rotation, uaxis, vaxis, problem, incorrect
Porting Levels
Posted on Dec 19, 2016 | Last Updated Dec 30, 2020
Articles related to porting levels into Source using 3ds Max and Wall Worm.
port
Known Issues
Posted on Feb 12, 2012 | Last Updated Jul 29, 2013
Known issues with various Wall Worm tools.
DX Display Shaders
Posted on Jul 26, 2017 | Last Updated Jul 26, 2017
Information on the DX shaders used by Wall Worm.