Lighting Rollout
This rollout contains lighting controls and other miscellaneous controls that are either rarely used or are experimental.
Collision Model & Physics
The Collision Model & Physics rollout in WWMT. Assign a collision hull, create a hull with the Quick Hull function and use advanced features such as the Convexity Hull Wrapper.
Soundscaper
This utility is a helper function to generate a skeleton Soundscape file based off of soundscape entities in your level.
Hull Helper
Hull Helper is a simple UI to speed up making hulls from complex models.
Importing Source Assets
This series covers the steps needed to re-use Source assets inside of 3ds Max.
Source Engine
Articles related to the Source Game Engine.