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WWMT Requirements

Posted on Feb 12, 2012 | Last Updated Mar 29, 2024

Requirements for installing and using Wall Worm Model Tools.

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installation, requirements

User Interface

Posted on Feb 12, 2012 | Last Updated Jul 29, 2013

Information on the user interface for Wall Worm Model Tools.

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wwmt, ui

Getting Started

Posted on Feb 12, 2012 | Last Updated Jul 29, 2013

Getting started on setting up the Wall Worm Model Tools.

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Known Issues

Posted on Feb 12, 2012 | Last Updated Jul 29, 2013

Known issues with various Wall Worm tools.

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Archive of Wall Worm Version 3 Changelog

Archive of Changelog early 2017 to early 2019
Posted on Jan 24, 2020 | Last Updated Jan 24, 2020

Archive of Wall Worm Version 3.X changelog in early 2017 through early 2019.

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2017, 2018, 2019

Sky Writer

Posted on Feb 12, 2012 | Last Updated Jul 4, 2020

Sky writer allows you to render your 3ds Max scene straight into the Source Game Engine as a HDR 2D sky texture (also known as a cubemap).

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sky writer, skies, pfm

Cordon Manager

Posted on Jun 9, 2012 | Last Updated Jun 9, 2019

The cordon manager lets you use multiple cordons and limit the compiling of your level to the area inside the cordon.

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cordon

Finding Leaks in 3ds Max

Posted on Aug 8, 2014 | Last Updated Aug 8, 2014

Some information on finding and troubleshooting leaks.

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leak

Exporting Your Static Prop

Posted on Feb 12, 2012 | Last Updated Apr 20, 2016

Basic explanation on using WWMT to export your static prop into Source.

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Model & Basic QC Rollout

Posted on Feb 12, 2012 | Last Updated Dec 8, 2017

Explanation of the model and basic qc rollout inside WWMT where you assign the mesh, set model/material paths and set some basic parameters.

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