MAP and RMF Importer
Posted on Oct 13, 2013 | Last Updated Jun 18, 2018



3ds Max RMF and MAP file format importer.
rmf, map, importer, HL1, goldsource level
Map Exporter
Posted on Jan 17, 2015 | Last Updated Jan 6, 2018
Wall Worm's MAP export for Goldsrc.
goldsource, goldsrc, level, map, export, rmf, compile
OSL: Lightmapped_4Wayblend
Posted on Jun 8, 2018 | Last Updated Jun 8, 2018
The Lightmapped_4Wayblend OSL map allows you to render 4way blends for props.
4way, blend, osl
Converting Displacements to Models
Posted on Oct 25, 2019 | Last Updated Oct 26, 2019
Steps on converting a collection of displacements to props.
displacements, convert, props, mdl, render to texture
Convert Blends and 4ways to OSL
Posted on Jul 24, 2018 | Last Updated Jul 24, 2018
Converting DX Blend Shaders to renderable OSL shaders.
render, displacements, directx, osl
Sky Writer
Posted on Feb 12, 2012 | Last Updated Jul 4, 2020
Sky writer allows you to render your 3ds Max scene straight into the Source Game Engine as a HDR 2D sky texture (also known as a cubemap).
sky writer, skies, pfm
Your 2D Sky and Sky Writer
Posted on Mar 12, 2014 | Last Updated Jan 29, 2016

Overview of setting up a scene in 3ds Max to render out as a 2D sky for your level with Sky Writer.
2d sky, sky writer
Batch Import Levels
Posted on Jan 11, 2018 | Last Updated Aug 14, 2020
Batch import levels from Source and Goldsource into 3ds Max or FBX format.
vmf, rmf, map, import, batch, convert to fbx