MAP and RMF Importer
3ds Max RMF and MAP file format importer.
Map Exporter
Wall Worm's MAP export for Goldsrc.
OSL: Lightmapped_4Wayblend
The Lightmapped_4Wayblend OSL map allows you to render 4way blends for props.
Converting Displacements to Models
Steps on converting a collection of displacements to props.
Convert Blends and 4ways to OSL
Converting DX Blend Shaders to renderable OSL shaders.
Sky Writer
Sky writer allows you to render your 3ds Max scene straight into the Source Game Engine as a HDR 2D sky texture (also known as a cubemap).
Your 2D Sky and Sky Writer
Overview of setting up a scene in 3ds Max to render out as a 2D sky for your level with Sky Writer.
Batch Import Levels
Batch import levels from Source and Goldsource into 3ds Max or FBX format.
VMAP Exporter
The Wall Worm Level Exporter can export 3ds Max scenes into Source 2 VMAP files.