Creating Entities
Posted on Oct 27, 2016 | Last Updated Oct 27, 2016
Details on what objects automatically export as entities in a VMF and how to manually create other entities.
entity, assign, tie to entity
Mass Model Fetch
Posted on Mar 12, 2017 | Last Updated May 30, 2017
The Mass Model Fetch Utility allows you to import multiple props into your scene at once.
mdl, import
BSP Topics
Posted on Feb 12, 2012 | Last Updated Aug 8, 2014
Basic discussion of BSP, VBSP and compiling topics.
vbsp.exe, vbsp, bsp, compile
FGD Parser Problems
Posted on Dec 19, 2016 | Last Updated Dec 19, 2016
Details on known issues with the FGD parser in the free version of Wall Worm.
entity, fgd, error
OSL: Radial Gradient
Posted on Sep 19, 2018 | Last Updated Sep 19, 2018
Simple Radial Gradient OSL map for 3d Max included in Wall Worm.
osl, radial gradient
Using Props in Your Scene
Posted on Mar 3, 2015 | Last Updated Nov 7, 2016
Article on re-using existing props in a scene.
props
BSP Compile Log
Posted on Aug 8, 2014 | Last Updated Aug 8, 2014
Viewing and using the BSP Compile logs.
vbsp, bsp, compile, log, error
Models and QC
Posted on Feb 12, 2012 | Last Updated May 5, 2012
Information on exporting models and QC files.