Making Your Sky
Series on making your 2D Sky and 3D Skybox in 3ds Max for the Source Engine.
Example Files
3ds Max files showing how to do various tasks in Wall Worm.
Troubleshooting
Articles to help troubleshoot problems with Wall Worm, 3ds Max and/or the Source Game Engine.
Snap Verts To Grid Modifier
The Snap Verts To Grid Modifier snaps all the vertices in the object to the world grid based on the grid spacing settings in the modifier.
OSL: Multi Gradient
The Multi Gradient OSL map has several gradient masking options.
Convert Blends and 4ways to OSL
Converting DX Blend Shaders to renderable OSL shaders.
OSL: Swirl
OSL Swirl is a simple texture map with a few controls on making swirl textures or swirl masks.
OSL Blendmodulate
OSL Blendmodulate mask to generate a mask as with a WorldVertexTransition shader in Source.
OSL WorldVertexTransition
The OSL Shader for WorldVertexTransition.