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CorVex Utility Floater

Posted on Jul 25, 2017 | Last Updated Jul 29, 2017

Basic overview of the CorVex Utility Floater.

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Mass Model Fetch

Posted on Mar 12, 2017 | Last Updated May 30, 2017

The Mass Model Fetch Utility allows you to import multiple props into your scene at once.

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mdl, import

FGD Parser Problems

Posted on Dec 19, 2016 | Last Updated Dec 19, 2016

Details on known issues with the FGD parser in the free version of Wall Worm.

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entity, fgd, error

MDL File Loader

Posted on Sep 23, 2016 | Last Updated Nov 20, 2023
Wall Worm and Black Mesa MDL plugin

Geometry Plugin to load Valve's MDL files directly into 3ds Max.

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mdl, model, import, vpk

Displacement Alpha Blending

Posted on Dec 29, 2015 | Last Updated Jul 26, 2017

Information on displacement alpha blending and the shaders you can use to visualize the blending.

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worldvertextransition, alpha blending, blend material, directx shader, 3ds max, wallworm, anvil

Illegal Characters in Path

Posted on May 28, 2015 | Last Updated May 28, 2015

Solving some problems with special characters and illegal characters in filename paths.

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The Age of Free Game Engines is Here

Posted on Mar 30, 2015 | Last Updated Mar 30, 2015
de_pontificiWrinklemaps in 3ds Max

The game engines are all going free and Wall Worm Pro is now available.

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Source 2 Engine

Posted on Jan 17, 2015 | Last Updated Mar 7, 2024

Wall Worm and Source 2. Information on Counter-Strike 2 and Counter-Strike: Global Offensive.

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source 2, cs2, engine, half-life: alyx

Making your 3D Skybox

Posted on Mar 12, 2014 | Last Updated Mar 12, 2014

Explanation on making a 3D Skybox in 3ds Max with Wall Worm.

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3d skybox

Hitboxes and Bone Properties

Posted on Dec 23, 2012 | Last Updated Apr 22, 2019

The bone tools allow you to give specific bones artbitrary surface properties, set mass bias and create hitboxes and hitbox groups.

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bone tools, bones, jointsurfaceprop, massbias, mass, bias, hitboxex, hitbox group