How to create nuclear cooling towers with Displacements
Tutorial on creating nuclear cooling towers as displacements for the Source Engine.
Wall Worm tools, utilities, plugins and scripts for creating Source Game Engine Assets inside 3ds Max. Documentation, tutorials, tips, videos and more.
Understanding Displacement Blend Texture Scale
This page explains one cause for displacement materials to be scaled incorrectly in Source as well as the solution. You should use bitmaps of equal dimensions in both materials controlling the Blend material.