Displacement Proxies
Posted on Jun 18, 2018 | Last Updated Mar 29, 2020
Displacement Proxies allow teams to work more efficiently with displacements in multiple files.
displacement proxy, sculpt proxy, xref scene
Lightmap Scale
Posted on May 15, 2012 | Last Updated May 15, 2012
This article details the process of setting lightmap scale on objects, displacements and faces with Wall Worm Anvil's lightmap tools.
lightmaps, lightmap, scale, lighting, shadows
Wall Worm Year in Review: 2013
Posted on Dec 17, 2013 | Last Updated Dec 17, 2013
Review of Wall Worm development in 2013.
blog, 2013, briscoe, dear esther, source
Nudge Tools
Posted on Sep 29, 2017 | Last Updated Oct 9, 2017
Nudge Tools in Wall Worm
3ds max, nudge, move, grid
Gmod and Wall Worm
Set Up Wall Worm for Garry's Mod in 3ds Max
Posted on Aug 18, 2013 | Last Updated Aug 16, 2019
Instructions and video on setting up Wall Worm to export levels, models and materials using Wall Worm 3.71+ and 3ds Max 2018.
gmod, garry's mod, garrysmod, steampipe, setup
Creating Entities
Posted on Oct 27, 2016 | Last Updated Oct 27, 2016
Details on what objects automatically export as entities in a VMF and how to manually create other entities.
entity, assign, tie to entity