Texture and VTex Errors
Topics pertaining to errors compiling VTF Textures from bitmaps in Source.
Displacement Texture Scale Sometimes Incorrect
Understanding Displacement Blend Texture Scale
This page explains one cause for displacement materials to be scaled incorrectly in Source as well as the solution. You should use bitmaps of equal dimensions in both materials controlling the Blend material.
Using 4Way Blends
Overview of creating and working with Lightmapped_4WayBlend shaders in Wall Worm.
Bitmaps to Materials
Information on creating substance-driven material libraries and generating tri-planar projection textures without need for UV mapping.
Studiomdle.exe - vstdlib.dll is missing
This is a common error that you'll get after a Steam update. The simple fix is to restart Steam and Source SDK.
Prop Libraries
Creating Prop Libraries for re-using assets in Wall Worm Projects.
Frequently Asked Questions
Some of the most frequently asked questions asked by Wall Worm users.
MDL Loader isn't working
Instructions on manually setting the correct plugin paths if WW did not set them during installation.
OSL: Radial Gradient
Simple Radial Gradient OSL map for 3d Max included in Wall Worm.