Batch Import Levels
Posted on Jan 11, 2018 | Last Updated Aug 14, 2020
Batch import levels from Source and Goldsource into 3ds Max or FBX format.
vmf, rmf, map, import, batch, convert to fbx
Importing WAD Files
Posted on Feb 10, 2015 | Last Updated Jun 20, 2018
Instructions on using the WAD importer in Wall Worm to bring WAD files from Goldsrc into 3ds Max.
wad, xwad, importer
Wrinklemaps
Posted on Feb 7, 2015 | Last Updated Feb 18, 2015
Instructions on making wrinklemaps in 3ds Max with Wall Worm Pro.
wrinklemaps, flex, facial, texture, wrinkle
Hull Helper
Posted on Feb 12, 2012 | Last Updated May 1, 2023
Hull Helper is a simple UI to speed up making hulls from complex models.
hull, quick hull
Frequently Asked Questions
Posted on Feb 13, 2012 | Last Updated Jul 4, 2020
Some of the most frequently asked questions asked by Wall Worm users.
faq
Source Shader Settings
Posted on Jun 9, 2013 | Last Updated May 16, 2017
Control many Source VMT parameters directly inside 3ds Max.
vmt, parameters, source shader
3ds Max Tools
Posted on Feb 12, 2012 | Last Updated May 17, 2016
3ds Max Tools that help with game development. All tools have been or are actively used by Wall Worm.
3ds max resources, tools, links
VMDL Exporter
Posted on Mar 2, 2024 | Last Updated Mar 2, 2024
Exporting VMDL files from 3ds Max into Counter-Strike 2.
vmdl, vmdl_c, source 2, export, wwmt