Some PSDs can crash VTEX
PSD files created with Viewport Canvas must be converted
PSD files created with Viewport Canvas can sometimes crash VTEX.
Using the IK Tab
Articles pertaining to the IK functions in Max and how they translate into settings for Source Game Engine models.
OSL: Multi Gradient
The Multi Gradient OSL map has several gradient masking options.
Importing Source Assets
This series covers the steps needed to re-use Source assets inside of 3ds Max.
Texture and VTex Errors
Topics pertaining to errors compiling VTF Textures from bitmaps in Source.
Bad Texture Alignment on Brush Geometry and Displacements
Fixed in VMF Exporter 1.21 (WWMT 1.768)
The current VMF Exporter does not yet export the correct texture alignment, rotation and scaling on brush geometry and displacements.
Slow Closing File or 3ds Max
This problem is fixed with sculpt meshes created with WW 2.82+.
3ds Max seems to hang when closing a file with a large sculpt mesh.
Scrolling Textures
Steps for creating scrolling textures and exporting to Source.