Overview Exporter
The Overview/Radar texture exporter allows you to export an overview texture straight from your Max scene.
Level of Detail (LOD) Generator & Tools Rollout
The Level of Detail Tools Rollout gives you controls for making LOD models and other LOD-related tools.
Collision Model & Physics
The Collision Model & Physics rollout in WWMT. Assign a collision hull, create a hull with the Quick Hull function and use advanced features such as the Convexity Hull Wrapper.
Soundscaper
This utility is a helper function to generate a skeleton Soundscape file based off of soundscape entities in your level.
Snap Verts To Grid Modifier
The Snap Verts To Grid Modifier snaps all the vertices in the object to the world grid based on the grid spacing settings in the modifier.
Converting Displacements to Models
Steps on converting a collection of displacements to props.
Displacement Proxies
Displacement Proxies allow teams to work more efficiently with displacements in multiple files.
Making your 3D Skybox
Explanation on making a 3D Skybox in 3ds Max with Wall Worm.
Utilities Rollout
The utulities rollout contains various features, functions and utilities to help work with WWMT models.