Making Ragdolls in 3ds Max for Source
Making a ragdoll requires you to use the hierarchy tab in the command panel, which may be a new area for less experienced modelers. Watch the video here to get a basic overview of how to make a ragdoll for Source.
Studiomdl.exe and Vtex.exe - Unable to find gameinfo.txt
This error usually indicates Steam did an update or you are working with a mod that doesn't use the Steam VProject setting. Read the fix here.
Making Your Sky
Series on making your 2D Sky and 3D Skybox in 3ds Max for the Source Engine.
Exporting a Level from 3ds Max into Source
Brush Geometry, 3D Skybox, 2D Sky, Animated Textures
Video tutorial and sample file on exporting a 3ds Max scene into a Source VMF file with Wall Worm.
Vtex.exe - ERROR: Can't convert image from RGBA8888 to DXT1 in CalcLowResImage
This error occurs if you are trying to compile an image that has a dimension that isn't a Power of 2.
Getting Started with your Sky
Getting started with your level with the intent of building both a 2D sky and 3D Skybox.
Export Multiple Texture Skins
You can give your model multiple skins (textures) so that the same mesh can look differently in different uses.
VMF Importer
You can use Wall Worm to import a VMF into 3ds Max. This allows you to bring in your Hammer project into 3ds Max.
Making your 3D Skybox
Explanation on making a 3D Skybox in 3ds Max with Wall Worm.
Animated Textures
Instructions on creating an animated texture in 3ds Max and exporting to Source.