SMD, VTA and QC Importer
Information on importing SMD files and QC files from Source into 3ds Max.
WWMT Proxy Tools
Wall Worm Proxies are objects that let you re-use a model in a scene that you are exporting into a VMF.
Exporting a Level from 3ds Max into Source
Brush Geometry, 3D Skybox, 2D Sky, Animated Textures
Video tutorial and sample file on exporting a 3ds Max scene into a Source VMF file with Wall Worm.
Convert Blends and 4ways to OSL
Converting DX Blend Shaders to renderable OSL shaders.
Displacement Proxies
Displacement Proxies allow teams to work more efficiently with displacements in multiple files.
Wall Worm Pro
Wall Worm Pro enhances the features inside Wall Worm itself.
Mass Model Fetch
The Mass Model Fetch Utility allows you to import multiple props into your scene at once.
Back to the Future with BSP
Newsletter #2 in 2016 with recent updates in Wall Worm, talk about the level design contest and random thoughts.
Texturing World Geometry in 3ds Max
Basic tips on texturing world geometry in Max, especially for those with a Hammer background.