3ds Max Tools
3ds Max Tools that help with game development. All tools have been or are actively used by Wall Worm.
Hitboxes and Bone Properties
The bone tools allow you to give specific bones artbitrary surface properties, set mass bias and create hitboxes and hitbox groups.
Starter Kits
Source Engine level design starter kits will automate some entity setups for common level design tasks.
Using Legacy CS:GO with Wall Worm
How to revive a project started in CS:GO after the update to Source 2 in Counter-Strike 2.
Instructions on using Wall Worm Projects configured for Counter-Strike: Global Offensive after the release of Counter-Strike 2 on the Source 2 engine.
Level of Detail (LOD) Generator & Tools Rollout
The Level of Detail Tools Rollout gives you controls for making LOD models and other LOD-related tools.
Wall Worm Model Tools
Wall Worm Model Tools is a collection of tools for getting your models and textures from 3ds Max into the Source Game Engine.
Normal Tools
Normal Tools are a collection of utilities and functions for quickly editing your Normals in 3ds Max.
Running the Model Tools
How to run the Wall Worm Model Tools for the first time.
Nudge Tools
Nudge Tools in Wall Worm
Installing Wall Worm Model Tools
Instructions on installing the Wall Worm Model Tools.