Posted on Jul 18, 2012 | Last Updated Jul 18, 2012
You can import a DXF scene into Max. This allows you to transfer the basic level design from Hammer to Max.
dxf, importer, import, hammer, 3ds max, vmf
Posted on Jun 25, 2013 | Last Updated Nov 18, 2017
You can use Wall Worm to import a VMF into 3ds Max. This allows you to bring in your Hammer project into 3ds Max.
vmf, import, importer, hammer, 3ds max, hammer-to-max
Posted on Feb 12, 2012 | Last Updated Apr 23, 2018
An introduction into level design for Source using 3ds Max.
level design, 3ds max, source game engine, overview, keynotes, argument for, why
Teamwork in 3ds Max
Posted on Jan 17, 2018 | Last Updated Feb 21, 2020
This documents the most efficient setup of 3ds Max, Wall Worm and team organization for a Source Engine Project.
teamwork, setup, wallworm, 3ds max, anatomy of a design team, source, team
Posted on Jan 11, 2018 | Last Updated Jun 5, 2018
Batch import levels from Source and Goldsource into 3ds Max or FBX format.
vmf, rmf, map, import, batch, convert to fbx
Brush Geometry, 3D Skybox, 2D Sky, Animated Textures
Posted on Oct 8, 2012 | Last Updated Feb 28, 2015
Video tutorial and sample file on exporting a 3ds Max scene into a Source VMF file with Wall Worm.
vmf, animated texture, video turorial, sample file, download