Utilities Rollout
The utulities rollout contains various features, functions and utilities to help work with WWMT models.
Understanding How to Set Up Paths
Many new users of WWMT find themselves confused when it comes to the setup of WWMT. This is primarily because there are some specific paths you must set correctly for the automation of WWMT to work.
Rotating Textures
Instructions on creating VMTs that animate the texture rotation.
Scrolling Textures
Steps for creating scrolling textures and exporting to Source.
Model Utilities
The Models tab in Anvil lets you create proxies for WWMT models, set prop types and control many properties and settings for WWMT helpers in the scene.
Displacement Alpha Blending
Information on displacement alpha blending and the shaders you can use to visualize the blending.
Archive of Wall Worm Version 2 Changelog
Archive of Changelog 2014 to early 2017
Archive of Wall Worm Version 2.X changelog in 2014 through early 2017.
Hitboxes and Bone Properties
The bone tools allow you to give specific bones artbitrary surface properties, set mass bias and create hitboxes and hitbox groups.