Displacement edge abutting other edges
Help understanding the VBSP compile warning about displacement edge abutting other edges.
VBSP.exe has stopped working
VBSP can crash if there are no entities or world geometry in your scene.
VBSP Parser
Import Detail Sprites into 3ds Max

Import prop details from your VBSP files.
BSP Topics
Basic discussion of BSP, VBSP and compiling topics.
BSP Compile Log
Viewing and using the BSP Compile logs.
Detailer
Bringing life to your scenes


Detailer is a detail sprite primitive plugin with exporters. The tools allow you to either create VBSP files, and will also create geometry that exports into the Source Game Engine with the Wall Worm VMF exporter.
Understanding Wall Worm Displacements
Overview on working with displacements in 3ds Max for the Source Game Engine.
Understanding How to Set Up Paths
Many new users of WWMT find themselves confused when it comes to the setup of WWMT. This is primarily because there are some specific paths you must set correctly for the automation of WWMT to work.
Compile Errors
Compiling your assets for Source sometimes generates errors. This page lists categories for finding solutions to compile problems.