MDL Loader isn't working
Instructions on manually setting the correct plugin paths if WW did not set them during installation.
Understanding How to Set Up Paths
Many new users of WWMT find themselves confused when it comes to the setup of WWMT. This is primarily because there are some specific paths you must set correctly for the automation of WWMT to work.
Setting Up Wall Worm for Goldsource
Overview of setting up Wall Worm for Goldsrc.
MDL File Loader

Geometry Plugin to load Valve's MDL files directly into 3ds Max.
Studiomdl.exe and Vtex.exe - Unable to find gameinfo.txt
This error usually indicates Steam did an update or you are working with a mod that doesn't use the Steam VProject setting. Read the fix here.
Displacements Fail to Export


Some tips on troubleshooting displacements failing to export from Max into Source.
Global Settings and Configuration
This floater controls some of the ways that WWMT works in general. Things you set here will be set for the current Windows User's account for all following sessions running WWMT.
Model & Basic QC Rollout
Explanation of the model and basic qc rollout inside WWMT where you assign the mesh, set model/material paths and set some basic parameters.
Exporting Correct Smoothing on Models
Understanding Smoothing Groups and Explicit Normals
Discussion on smoothing groups and explicit normals and how they relate to Source.
Grouped Geometry is Not Supported
When exporting grouped models to SMD, the SMD exporter will fail to export your model correctly.