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Wall Worm: Work Flows and Other Things

Posted on Aug 14, 2015 | Last Updated Aug 14, 2015

Some new videos on the Wall Worm Workflow for Source.

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workflow, pipeline

A Source for New Tools

2016 Year in Review for Wall Worm
Posted on Oct 31, 2016 | Last Updated Oct 31, 2016

Halloween 2016 news for Wall Worm and the release of a new MDL Importer for 3ds Max.

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halloween, 2016, mdl importer, black mesa

Wall Worm Beta Changelog

Archive of Changelog from 2010
Posted on Oct 9, 2017 | Last Updated Oct 9, 2017

Archive of the Wall Worm Model Tools beta changelog for versions 0.5 to 0.999.

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2010, beta

Wall Worm, the Angry Teapot and the Art of Xen

Posted on Jun 5, 2016 | Last Updated Jun 5, 2016
Angry TeapotSurface Tension Uncut

Latest news on Wall Worm development, the Angry Teapot Awards and some insight on the future development of Xen in Black Mesa.

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blog, angry teapot, xen

Setting Up Wall Worm for Goldsource

Posted on Aug 28, 2016 | Last Updated Oct 18, 2019

Overview of setting up Wall Worm for Goldsrc.

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goldsource, goldsrc, hl1, cs1.6, installation, setup

Menus and Macroscripts Don't Update

Posted on May 10, 2016 | Last Updated May 10, 2016

The WW menus don't automatically update when updating WW in 3ds Max 2017. Here are steps to update manually.

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menus, update, max 2017

Error When Updating Wall Worm

Posted on Jul 4, 2017 | Last Updated Aug 31, 2018

Some problems that can occur when updating Wall Worm and Wall Worm Pro, along with some workarounds.

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update, updating, error, maxscript garbage collection, freeze

Wall Worm

Posted on Feb 12, 2012 | Last Updated Feb 12, 2012

Wall Worm is a gaming and design group focused on developing content for the Source Game Engine.

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Global Settings and Configuration

Posted on Feb 12, 2012 | Last Updated Sep 9, 2023

This floater controls global settings for Wall Worm. The settings control some system settings as well as default settings for common tools and actions in Wall Worm.

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settings, configuration, paths, config, setup, global settings

Rad Worm

Posted on Feb 12, 2012 | Last Updated Apr 21, 2016

Rad Worm helps you create RAD files from your 3ds Max scene that will cause the textures to give off light when compiled into Source.

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rad, radiosity, lighting, shadow, cast, vrad, compile