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On the Grid

Posted on Sep 8, 2015 | Last Updated Dec 11, 2018

Information and videos on using the grid in 3ds Max for Source Engine Level Design.

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grid, snaps, level design, snapping

Level Design

Posted on Feb 12, 2012 | Last Updated Apr 23, 2018

An introduction into level design for Source using 3ds Max.

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level design, 3ds max, source game engine, overview, keynotes, argument for, why

Snap Verts To Grid Modifier

Posted on May 29, 2015 | Last Updated Feb 19, 2016

The Snap Verts To Grid Modifier snaps all the vertices in the object to the world grid based on the grid spacing settings in the modifier.

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snapvertstogrid, snap, grid, modifier, plugin

Wall Worm

Posted on Feb 12, 2012 | Last Updated Aug 26, 2019

Wall Worm tools, utilities, plugins and scripts for creating Source Game Engine Assets inside 3ds Max. Documentation, tutorials, tips, videos and more.

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wall worm, wwmt, 3ds max, source game engine, models, qc, export, docs, documentation, vmf, smd, level design, plugin, script, maxscript, free, corvex

Source Engine

Posted on Feb 12, 2012 | Last Updated May 15, 2015

Articles related to the Source Game Engine.

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source game engine

Anatomy of a Design Team

Teamwork in 3ds Max
Posted on Jan 17, 2018 | Last Updated Mar 27, 2019
Anatomy of a Design Team

This documents the most efficient setup of 3ds Max, Wall Worm and team organization for a Source Engine Project.

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teamwork, setup, wallworm, 3ds max, anatomy of a design team, source, team

Exporting a Level from 3ds Max into Source

Brush Geometry, 3D Skybox, 2D Sky, Animated Textures
Posted on Oct 8, 2012 | Last Updated Feb 28, 2015

Video tutorial and sample file on exporting a 3ds Max scene into a Source VMF file with Wall Worm.

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vmf, animated texture, video turorial, sample file, download

DMX, SMD and VTA Exporter

Posted on May 5, 2012 | Last Updated Oct 14, 2018

Explanation of the DMX, SMD andVTA Exporter packaged with Wall Worm. Use the SMD Exporter or VTA exporter to get your models into Source.

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dmx, smd, export, exporter, 3ds max, 3ds max 2014, vta, source, sdk, game

Nudge Tools

Posted on Sep 29, 2017 | Last Updated Oct 9, 2017

Nudge Tools in Wall Worm

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3ds max, nudge, move, grid

Collision Hulls in 3ds Max for Source

Posted on Feb 12, 2012 | Last Updated Mar 15, 2017

Using WWMT in 3ds Max to create your model's collision hull with the Quick Hull feature.

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hull, collision, cm, convex, concave, collision model, physics model