Quick Search

More Options

Advanced Search

Bitmaps to Materials

Posted on Apr 5, 2016 | Last Updated Dec 19, 2016

Information on creating substance-driven material libraries and generating tri-planar projection textures without need for UV mapping.

Read More

substance, bitmap2material, triplanar, blended mapping, blended projection, uvw, material library

Exporting Animated Particle Textures

Posted on Oct 20, 2015 | Last Updated Oct 21, 2015

Instructions on exporting animated textures straight from 3ds Max into the Particle Editor.

Read More

animated vtf, particles, makesheet, mksheet, .mks, .sht

Slow Closing File or 3ds Max

This problem is fixed with sculpt meshes created with WW 2.82+.
Posted on Jul 30, 2014 | Last Updated May 20, 2016

3ds Max seems to hang when closing a file with a large sculpt mesh.

Read More

frozen, hang, slow

VMT Browser

Posted on Oct 31, 2018 | Last Updated Aug 18, 2021
vmt browser

The VMT Browser in Wall Worm allows you to browse, preview and assign materials from your game.

Read More

vmt, vmt browser, vmt import

Wall Worm Turns Five Years Old

Posted on Nov 17, 2015 | Last Updated Jan 16, 2023

Wall Worm launched on November 18, 2010. This post discusses the journey from then through November 2015.

Read More

anniversary, development, history

Error Code 126

Startup Error Loading Wall Worm
Posted on Apr 10, 2023 | Last Updated Apr 10, 2023

Solution to a startup error and VTF bitmaps not loading in 3ds Max.

Read More

vtflib, error code 126, startup error

Exporting WWMT Models to GoldSource

Posted on Jun 27, 2015 | Last Updated Nov 2, 2019

Information on requirements to export and compile WWMT Models from 3ds Max into Goldsource.

Read More

goldsource, wwmt, model, export, compile, smd, qc, requirement

ProPal

Posted on Apr 22, 2015 | Last Updated Nov 28, 2018
ProPal

ProPal is a new plugin to speed up texturing projects.

Read More

propal

Studiomdl.exe - Check for write enable

Posted on Feb 13, 2012 | Last Updated Feb 13, 2012

This error occurs when the path for the output model does not exist. This is an error that happens at the compile stage and will happen if you are compiling straight from WWMT or by compiling manually from the batch file.

Read More

compile, error, studiomdl

Nothing Happens When You Hit Export

Posted on Feb 13, 2012 | Last Updated Feb 13, 2012

Model does not compile when you hit export. Here are some solutions.

Read More