Using the IK Tab
Articles pertaining to the IK functions in Max and how they translate into settings for Source Game Engine models.
Missing Icons and Functions in 3ds Max 2022
Since version 5.9.3 Wall Worm requires 3ds Max 2022.3+ for the 2022 versions of Max.
How to fix icons and menus missing for Wall Worm in some versions of 3ds Max 2022.
Slow Closing File or 3ds Max
This problem is fixed with sculpt meshes created with WW 2.82+.
3ds Max seems to hang when closing a file with a large sculpt mesh.
Importing Source Assets
This series covers the steps needed to re-use Source assets inside of 3ds Max.
Displacement Alpha Blending
Information on displacement alpha blending and the shaders you can use to visualize the blending.
Texturing World Geometry in 3ds Max
Basic tips on texturing world geometry in Max, especially for those with a Hammer background.
WWMT Textures
Information on exporting Wall Worm Model Tools WWMT textures.
Help! There was an Error and Now Max is Frozen
If there is a MAXScript error during some functions, the MAX UI can remain in limbo (frozen or non-responsive). Here is the function to fix this.
Converting Displacements to Models
Steps on converting a collection of displacements to props.
Using 4Way Blends
Overview of creating and working with Lightmapped_4WayBlend shaders in Wall Worm.