Gmod and Wall Worm
Set Up Wall Worm for Garry's Mod in 3ds Max
Instructions and video on setting up Wall Worm to export levels, models and materials using Wall Worm 3.71+ and 3ds Max 2018.
Sky Writer
Sky writer allows you to render your 3ds Max scene straight into the Source Game Engine as a HDR 2D sky texture (also known as a cubemap).
Making your 3D Skybox
Explanation on making a 3D Skybox in 3ds Max with Wall Worm.
Phong Materials
Setting up a Phong material for Source using Wall Worm.
VBSP Parser
Import Detail Sprites into 3ds Max
Import prop details from your VBSP files.
Collision Model & Physics
The Collision Model & Physics rollout in WWMT. Assign a collision hull, create a hull with the Quick Hull function and use advanced features such as the Convexity Hull Wrapper.
Using Props in Your Scene
Article on re-using existing props in a scene.
Source Engine
Articles related to the Source Game Engine.
DMX, SMD and VTA Exporter
Explanation of the DMX, SMD andVTA Exporter packaged with Wall Worm. Use the SMD Exporter or VTA exporter to get your models into Source.