[FIXED] Blend Materials Crashing 3ds Max 2021
Many DirectX shaders are crashing 3ds Max 2021, including the Wall Worm Blend Materials
There is a regression in 3ds Max 2021 that causes Max to crash when using Wall Worm's DirectX shaders for displacements.
Bitmaps to Materials
Information on creating substance-driven material libraries and generating tri-planar projection textures without need for UV mapping.
Tutorial: Nuclear Cooling Towers
How to create nuclear cooling towers with Displacements
Tutorial on creating nuclear cooling towers as displacements for the Source Engine.
Archive of Wall Worm Version 4 Changelog
Archive of Changelog early 2019 to early 2020
Archive of Wall Worm Version 4.X changelog in early 2019 through early 2020.
Level Design
An introduction into level design for Source using 3ds Max.
My Material is always Transparent but I don't want it to be
Information on outputting the desired alpha settings for your materials.
Visgroup Manager
The Visgroup Manager in Wall Worm allows you to arbitrarily show/hide objects in your scene.
VMF Exporter
The Wall Worm tools allows you to send your 3ds Max scene to Hammer and Source via a VMF Exporter.