Scene Management
Posted on Oct 12, 2018 | Last Updated Oct 12, 2018
Topics related to scene management tools in 3ds Max and Wall Worm.
Creating Entities
Posted on Oct 27, 2016 | Last Updated Oct 27, 2016
Details on what objects automatically export as entities in a VMF and how to manually create other entities.
entity, assign, tie to entity
Export Body Groups | $bodygroup
Posted on Feb 12, 2012 | Last Updated Jan 7, 2018
You can export body groups ($bodygroups) directly into Source in 3ds Max.
bodygroup, submodel, submodels, bodygroups, body group, sub model, $bodygroup, qc, export
Texture and VTex Errors
Posted on Feb 13, 2012 | Last Updated Jul 29, 2013
Topics pertaining to errors compiling VTF Textures from bitmaps in Source.
vtex, compile, errors
End User License Agreement
Posted on Jan 13, 2015 | Last Updated Nov 29, 2015
End User License Agreement for Wall Worm Products.
eula, license agreement
Making your 3D Skybox
Posted on Mar 12, 2014 | Last Updated Mar 12, 2014
Explanation on making a 3D Skybox in 3ds Max with Wall Worm.
3d skybox
Entities are Missing in Exported Scene
Solutions on missing entities in exported game level
Posted on Aug 29, 2016 | Last Updated Jun 18, 2018
Information on why some entities might not export into the game and how to fix that.
entities, missing, fix, help, vmf, export, level