User Interface

Latest Articles

VMT Browser

Posted on Oct 31, 2018 | Last Updated Oct 31, 2018
vmt browser

The VMT Browser in Wall Worm allows you to browse, preview and assign materials from your game.

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vmt, vmt browser, vmt import

Advanced Bone Settings

Posted on Jan 18, 2015 | Last Updated Jan 19, 2015

Information on adding bones to your model or controlling advanced parameters.

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bones

Global Settings and Configuration

Posted on Feb 12, 2012 | Last Updated Jun 20, 2018

This floater controls some of the ways that WWMT works in general. Things you set here will be set for the current Windows User's account for all following sessions running WWMT.

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settings, configuration, paths, config, setup, global settings

Prop Data & Gibs Rollout

Posted on Feb 12, 2012 | Last Updated Feb 12, 2012

This rollout lets you assign prop_data values to your prop so that it can be used as a prop_physics in Source. YOu can also assign custom Gibs models with this rollout.

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Utilities Rollout

Posted on Feb 12, 2012 | Last Updated Jul 27, 2012

The utulities rollout contains various features, functions and utilities to help work with WWMT models.

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Lighting Rollout

Posted on Feb 12, 2012 | Last Updated Jul 23, 2013

This rollout contains lighting controls and other miscellaneous controls that are either rarely used or are experimental.

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Attachments & Particle System UI

Posted on Feb 12, 2012 | Last Updated Feb 12, 2012

Attachments are points on your model where you can attach extra models and particle systems (guns, sprites, etc). This page details both Attachments and Particle Systems since the Particle System controls are also in the attachment rollout.

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Sequences

Posted on Feb 12, 2012 | Last Updated Apr 4, 2017

Sequences in WWMT allow you to set QC sequences based on animations of your model in designated time ranges.

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qc, sequence, smd, $sequence, wwmt, wall worm

WWMT Level of Detail Model List

Posted on Feb 12, 2012 | Last Updated Feb 13, 2012

This rollout displays all of the LOD (Level of Detail) models in your model. Inside this rollout you can select the helpers that control LOD switch distances, vertex count percentages and add/append models to your LOD models.

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Level of Detail (LOD) Generator & Tools Rollout

Posted on Feb 12, 2012 | Last Updated Feb 13, 2012

The Level of Detail Tools Rollout gives you controls for making LOD models and other LOD-related tools.

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