Unknown System Exception
Steps on fixing problems with an Unknown System Exception when importing files.
DXF Importer
You can import a DXF scene into Max. This allows you to transfer the basic level design from Hammer to Max.
Batch Import Levels
Batch import levels from Source and Goldsource into 3ds Max or FBX format.
Why are Models Appearing as Cubes?
When reopening a scene the models can appear as cubes if the game settings do not include paths to the source MDL files.
This document explains why models can appear as cubes instead of props when importing VMF or MDL nodes.
Brush Materials have incorrect rotation and scale when using the DirectX Shader
The Wall Worm Material Library Generator originally created DirectX Materials for all materials. But updates to the VMF Exporter changed the way materials are interpretted. Whenever possible, you should not use DirectX Materials.
VBSP.exe has stopped working
VBSP can crash if there are no entities or world geometry in your scene.
Soundscaper
This utility is a helper function to generate a skeleton Soundscape file based off of soundscape entities in your level.
WWMT Textures
Information on exporting Wall Worm Model Tools WWMT textures.
DMX, SMD and VTA Exporter
Explanation of the DMX, SMD andVTA Exporter packaged with Wall Worm. Use the SMD Exporter or VTA exporter to get your models into Source.