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Mass Model Fetch

Posted on Mar 12, 2017 | Last Updated May 30, 2017

The Mass Model Fetch Utility allows you to import multiple props into your scene at once.

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mdl, import

Finding Leaks in 3ds Max

Posted on Aug 8, 2014 | Last Updated Aug 8, 2014

Some information on finding and troubleshooting leaks.

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leak

Texturing World Geometry in 3ds Max

Posted on Oct 13, 2015 | Last Updated Oct 13, 2015

Basic tips on texturing world geometry in Max, especially for those with a Hammer background.

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texturing, world geometry

Bitmap Crop and Coordinates in 3ds Max

Posted on Apr 8, 2018 | Last Updated Sep 2, 2019

Tutorial on using the BitmapTexture crop function with models and world geometry.

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crop, bitmap, coordinates, uv, bitmaptexture

VBSP Parser

Import Detail Sprites into 3ds Max
Posted on Nov 1, 2013 | Last Updated Feb 22, 2014
VBSP Importer

Import prop details from your VBSP files.

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vbsp, detail, sprites, importer, detailsprites

ProPal

Posted on Apr 22, 2015 | Last Updated Nov 28, 2018
ProPal

ProPal is a new plugin to speed up texturing projects.

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propal

OSL Blendmodulate

Posted on Apr 25, 2018 | Last Updated May 7, 2018

OSL Blendmodulate mask to generate a mask as with a WorldVertexTransition shader in Source.

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osl, blendmodulate, 2019

OSL WorldVertexTransition

Posted on Apr 25, 2018 | Last Updated May 7, 2018

The OSL Shader for WorldVertexTransition.

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osl, blend, worldvertextransition

Hitboxes and Bone Properties

Posted on Dec 23, 2012 | Last Updated Apr 22, 2019

The bone tools allow you to give specific bones artbitrary surface properties, set mass bias and create hitboxes and hitbox groups.

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bone tools, bones, jointsurfaceprop, massbias, mass, bias, hitboxex, hitbox group