Mass Model Fetch
The Mass Model Fetch Utility allows you to import multiple props into your scene at once.
Finding Leaks in 3ds Max
Some information on finding and troubleshooting leaks.
3ds Max Tools
3ds Max Tools that help with game development. All tools have been or are actively used by Wall Worm.
Texturing World Geometry in 3ds Max
Basic tips on texturing world geometry in Max, especially for those with a Hammer background.
Bitmap Crop and Coordinates in 3ds Max
Tutorial on using the BitmapTexture crop function with models and world geometry.
VBSP Parser
Import Detail Sprites into 3ds Max
Import prop details from your VBSP files.
OSL Blendmodulate
OSL Blendmodulate mask to generate a mask as with a WorldVertexTransition shader in Source.
OSL WorldVertexTransition
The OSL Shader for WorldVertexTransition.
Hitboxes and Bone Properties
The bone tools allow you to give specific bones artbitrary surface properties, set mass bias and create hitboxes and hitbox groups.