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Known Issues

Posted on Feb 12, 2012 | Last Updated Jul 29, 2013

Known issues with various Wall Worm tools.

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Troubleshooting

Posted on Feb 12, 2012 | Last Updated Jul 29, 2013

Articles to help troubleshoot problems with Wall Worm, 3ds Max and/or the Source Game Engine.

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troubleshoot

Soundscaper

Posted on Feb 12, 2012 | Last Updated Apr 21, 2016

This utility is a helper function to generate a skeleton Soundscape file based off of soundscape entities in your level.

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Res Maker

Posted on Feb 12, 2012 | Last Updated Feb 18, 2020

Instructions on generating a RES file with Wall Worm to push custom content onto the client from the game server.

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res, resource file, reslist

Rad Worm

Posted on Feb 12, 2012 | Last Updated Apr 21, 2016

Rad Worm helps you create RAD files from your 3ds Max scene that will cause the textures to give off light when compiled into Source.

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rad, radiosity, lighting, shadow, cast, vrad, compile

Hull Helper

Posted on Feb 12, 2012 | Last Updated May 1, 2023

Hull Helper is a simple UI to speed up making hulls from complex models.

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hull, quick hull

Textures

Posted on Feb 12, 2012 | Last Updated Jan 23, 2020

This page details how materials in 3ds Max map to materials in Source. There are two types of materials you can export: model materials and world materials.

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materials, textures, vmt, vtf, tga, source engine

Level of Detail

Posted on Feb 12, 2012 | Last Updated Jul 29, 2013

Level of Detail tools in Wall Worm.

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lod

Exporting

Posted on Feb 12, 2012 | Last Updated May 5, 2012

Quick introduction on the model and texture exporters in Wall Worm.

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Models and QC

Posted on Feb 12, 2012 | Last Updated May 5, 2012

Information on exporting models and QC files.

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