Quick Search

More Options

Advanced Search

WWMT Textures

Posted on Feb 12, 2012 | Last Updated Jun 18, 2015

Information on exporting Wall Worm Model Tools WWMT textures.

Read More

texture, export, model, vtf, vmt, tga, 3ds max, wallworm

Other Tools

Posted on Feb 12, 2012 | Last Updated Feb 12, 2012

Some of the less common tools packaged with Wall Worm.

Read More

Level Design

Posted on Feb 12, 2012 | Last Updated Apr 23, 2018

An introduction into level design for Source using 3ds Max.

Read More

level design, 3ds max, source game engine, overview, keynotes, argument for, why

Source Engine

Posted on Feb 12, 2012 | Last Updated May 15, 2015

Articles related to the Source Game Engine.

Read More

source game engine

Rad Topics

Posted on Feb 12, 2012 | Last Updated Aug 14, 2013

Articles related to making and using radiosity in your levels.

Read More

rad, light, shadow, compile, vrad

BSP Topics

Posted on Feb 12, 2012 | Last Updated Aug 8, 2014

Basic discussion of BSP, VBSP and compiling topics.

Read More

vbsp.exe, vbsp, bsp, compile

Convexity

Posted on Feb 12, 2012 | Last Updated Aug 29, 2016

Overview on how Convexity fits into the process of Wall Worm.

Read More

convexity, 3rd part, app

Wall Worm Anvil

Formerly called Wall Worm Displacement Tool
Posted on Feb 12, 2012 | Last Updated Jul 25, 2017

Overview of Anvil. Anvil is a level design toolset to help send 3ds Max scenes into Source.

Read More

anvil, overview, level design

Collision Hulls

Posted on Feb 12, 2012 | Last Updated Jul 4, 2020

Use Wall Worm to quickly build convex collision hulls for your model.

Read More

collision hull, convex, phys

WWMT Docs

Posted on Feb 12, 2012 | Last Updated Jul 29, 2013

Documtation on using Wall Worm Model Tools.

Read More

wwmt, docs