VMF Exporter
Posted on Feb 12, 2012 | Last Updated Dec 27, 2021
The Wall Worm tools allows you to send your 3ds Max scene to Hammer and Source via a VMF Exporter.
vmf, exporter, 3ds max
VBSP.exe has stopped working
Posted on Aug 28, 2017 | Last Updated Aug 28, 2017
VBSP can crash if there are no entities or world geometry in your scene.
vbsp, vbsp.exe, crash, stopped
Material Library Generator
Posted on Feb 12, 2012 | Last Updated Apr 2, 2022
Explanation of how to use the Material Library Generator.
materials, matlib, library, generator, vmt, import, vtf, tga, texture, settings
Wall Worm: Work Flows and Other Things
Posted on Aug 14, 2015 | Last Updated Aug 14, 2015
Some new videos on the Wall Worm Workflow for Source.
workflow, pipeline
Getting Started with your Sky
Posted on Mar 12, 2014 | Last Updated Mar 12, 2014
Getting started with your level with the intent of building both a 2D sky and 3D Skybox.
sky
Cordon Manager
Posted on Jun 9, 2012 | Last Updated Jun 9, 2019
The cordon manager lets you use multiple cordons and limit the compiling of your level to the area inside the cordon.
cordon
Anatomy of a Design Team
Teamwork in 3ds Max
Posted on Jan 17, 2018 | Last Updated Sep 22, 2023
This documents the most efficient setup of 3ds Max, Wall Worm and team organization for a Source Engine Project.
teamwork, setup, wallworm, 3ds max, anatomy of a design team, source, team