Wall Worm, Still Squirming
Posted on Mar 28, 2012 | Last Updated Mar 28, 2012
First Wall Worm blog entry. A brief discussion on the past, present and future of Wall Worm.
blog, news
Exporting Your Static Prop
Posted on Feb 12, 2012 | Last Updated Apr 20, 2016
Basic explanation on using WWMT to export your static prop into Source.
Displacements
Posted on Feb 12, 2012 | Last Updated Oct 22, 2024
An overview of creating displacements for the Source Game Engine inside 3ds Max using Anvil.
displacement, edit mode, sculpt mesh
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