My Material is always Transparent but I don't want it to be
Information on outputting the desired alpha settings for your materials.
DMX, SMD and VTA Exporter

Explanation of the DMX, SMD andVTA Exporter packaged with Wall Worm. Use the SMD Exporter or VTA exporter to get your models into Source.
User Interface
Information on the user interface for Wall Worm Model Tools.
WWMT Utilities
Some information on utilities in Wall Worm.
Bitmaps to Materials
Information on creating substance-driven material libraries and generating tri-planar projection textures without need for UV mapping.
Export Body Groups | $bodygroup
You can export body groups ($bodygroups) directly into Source in 3ds Max.
Creating Entities
Details on what objects automatically export as entities in a VMF and how to manually create other entities.
Advanced Texture Controls
With Wall Worm Pro, you can export arbitrary texture maps as VTF files in Source.
MDL File Loader

Geometry Plugin to load Valve's MDL files directly into 3ds Max.