MDL File Loader
Geometry Plugin to load Valve's MDL files directly into 3ds Max.
Prop Libraries
Creating Prop Libraries for re-using assets in Wall Worm Projects.
Making Ragdolls in 3ds Max for Source
Making a ragdoll requires you to use the hierarchy tab in the command panel, which may be a new area for less experienced modelers. Watch the video here to get a basic overview of how to make a ragdoll for Source.
Exporting Your Static Prop
Basic explanation on using WWMT to export your static prop into Source.
Overview of Wall Worm Model Tools
Overview on what it is that Wall Worm Model Tools is and does.
Normal Tools
Normal Tools are a collection of utilities and functions for quickly editing your Normals in 3ds Max.
Detailer
Bringing life to your scenes
Detailer is a detail sprite primitive plugin with exporters. The tools allow you to either create VBSP files, and will also create geometry that exports into the Source Game Engine with the Wall Worm VMF exporter.
A Source for New Tools
2016 Year in Review for Wall Worm
Halloween 2016 news for Wall Worm and the release of a new MDL Importer for 3ds Max.