Advanced Bone Settings
Information on adding bones to your model or controlling advanced parameters.
VMF Exporter
The Wall Worm tools allows you to send your 3ds Max scene to Hammer and Source via a VMF Exporter.
Compile Errors
Compiling your assets for Source sometimes generates errors. This page lists categories for finding solutions to compile problems.
Grouped Geometry is Not Supported
When exporting grouped models to SMD, the SMD exporter will fail to export your model correctly.
Rad Topics
Articles related to making and using radiosity in your levels.
Alpha Spec
This utility is a helper function to convert your Specular Level bitmap into the Alpha channel of another bitmap.
Collision Hulls
Use Wall Worm to quickly build convex collision hulls for your model.
My Material is always Transparent but I don't want it to be
Information on outputting the desired alpha settings for your materials.