Character Models
Posted Jul 19, 2013
Last Updated Jul 29, 2013
Exporting CAT and Biped Models
Posted on Jul 19, 2013 | Last Updated Dec 10, 2014
Export your CAT or Biped rig from 3ds Max into the Source Game Engine with Wall Worm.
cat, biped, animation, character, bip, skin, animated model
Making Facial Animations
Posted on Feb 12, 2012 | Last Updated Jan 15, 2020
This page explains how to export your facial animations into Source. Facial animations are done using a different procedure than most animations in Source.
vta, facial, morpher, morph-o-matic, flexfile
Advanced Bone Settings
Posted on Jan 18, 2015 | Last Updated Apr 22, 2019
Information on adding bones to your model or controlling advanced parameters.
bones
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