Help
Need some help with Wall Worm tools or building assets for Source? Use the categories below to find answers. If you cannot find an answer, please consider using the WW forums; please only contact WW directly as a last resort--as far too often the time spent answering emails deals with subjects already covered on this site and the forums.
Latest Articles
Why are Models Appearing as Cubes?
When reopening a scene the models can appear as cubes if the game settings do not include paths to the source MDL files.
This document explains why models can appear as cubes instead of props when importing VMF or MDL nodes.
MDL Loader isn't working
Instructions on manually setting the correct plugin paths if WW did not set them during installation.
FGD Parser Problems
Details on known issues with the FGD parser in the free version of Wall Worm.
Washed Out Textures
Instructions of getting your materials to import without being washed out in color.
Purging Corrupt Utility Files
Instructions on deleting corrupt utility files that can stop Wall Worm from working correctly.
Entities are Missing in Exported Scene
Solutions on missing entities in exported game level
Information on why some entities might not export into the game and how to fix that.
Exporting SMD/VTA with WW Pro with a Morpher Modifier
Sometimes WW Pro will have a problem exporting a model with a Morpher modifier if the normals cache is not being displayed properly.
Displacements Fail to Export


Some tips on troubleshooting displacements failing to export from Max into Source.
Texturing World Geometry in 3ds Max
Basic tips on texturing world geometry in Max, especially for those with a Hammer background.