Studiomdl.exe - Model has 2-dimensional geometry
Relates also to: Error with convex elements of Mesh
This error is usually caused by models having a $concave flag that do not have proper collision hulls.
Wall Worm Anvil
Formerly called Wall Worm Displacement Tool
Overview of Anvil. Anvil is a level design toolset to help send 3ds Max scenes into Source.
Unknown Bitmap Filetypes Crash VMF Exporter
Do not use bitmap filetypes that Max doesn't know how to read.
Using unknown bitmap types on world geometry and displacements will crash the VMF Exporter. This currently happens if using VTFs in materials in 3ds Max 2013 since there is no VTF plugin yet.
Making Your Sky
Series on making your 2D Sky and 3D Skybox in 3ds Max for the Source Engine.
FGD Parser Problems
Details on known issues with the FGD parser in the free version of Wall Worm.
OSL Blendmodulate
OSL Blendmodulate mask to generate a mask as with a WorldVertexTransition shader in Source.
OSL WorldVertexTransition
The OSL Shader for WorldVertexTransition.