The Age of Free Game Engines is Here
![de_pontifici](/media/1/image/jpeg/tiny/128_pontifici_3dsmax01_blog_1.jpg)
![Wrinklemaps in 3ds Max](/media/1/image/png/tiny/127_wrinklemapsfirstframe.png)
![](/media/1/image/png/tiny/111_corvex2.png)
The game engines are all going free and Wall Worm Pro is now available.
MDL Loader isn't working
Instructions on manually setting the correct plugin paths if WW did not set them during installation.
MDL File Loader
![Wall Worm and Black Mesa MDL plugin](/media/1/image/png/tiny/173_ww_bms_mdl.png)
Geometry Plugin to load Valve's MDL files directly into 3ds Max.
VMF Importer
![](/media/1/image/jpeg/tiny/74_donnelly_with_details.jpg)
![Esther VMF Import](/media/1/image/jpeg/tiny/69_esther_stalactites_caves1_web.jpg)
![Jakobson in 3ds Max](/media/1/image/jpeg/tiny/68_jakobson_bay1_web.jpg)
You can use Wall Worm to import a VMF into 3ds Max. This allows you to bring in your Hammer project into 3ds Max.
Normal Tools
Normal Tools are a collection of utilities and functions for quickly editing your Normals in 3ds Max.
Wall Worm Turns Five Years Old
Wall Worm launched on November 18, 2010. This post discusses the journey from then through November 2015.
Visgroup Manager
![Visgroup Manager](/media/1/image/png/tiny/213_visgroups_1.png)
The Visgroup Manager in Wall Worm allows you to arbitrarily show/hide objects in your scene.
Nothing Happens When You Hit Export
Model does not compile when you hit export. Here are some solutions.